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USE
THE FORCE, COMMANDER
Star Wars: Force Commander By many accounts, Star Wars: Rebellion (see review) was not quite what the gaming community had in mind. It was almost too detached - aside from cursory control over space battles between fleets, the player sat far back and had to concern himself with the mundane runnings of factories and mines - planetary battles were decided simply as a matter of numerical advantage, and took place off screen.
THAT FAMILIAR TIME AND PLACE
According to LucasArts,
"Players direct all major strategic aspects of a mission, including the gathering of
each worlds valuable resources as well as production and direction of combat
units." This will entail different victory conditions in each of the battle
scenarios. For example, if you're playing the Rebels during the infamous
"Battle of Hoth" (yes, it's in this game) your "win" parameters aren't
the normal victory conditions of war. "The trick is to design mission
parameters that are actually winnable," says Sean Clark, the FC project
leader. "Even though you know its a loss, youre holding off the
Imperial forces long enough to escape, so thats a victory." Force
Commanders goal is to "push the strategy part of [the game], but not to
make it like one of those wargames that takes forever to take your turn." BUT YOU WON'T NEED THE GLASSES...
"Force Commander will embrace the latest 3D acceleration technology to the fullest extent, allowing a level of realism not previously possible," says Tom Byron, product marketing manager for LucasArts. "Shadows of the Empire , LucasArts first 3D accelerated title, established a new standard for game graphics. Force Commander will take 3D to the next level, providing the ultimate showcase for the technology." Certainly the cut-scene art shown
so far is on par with the best used in Jedi Knight and Rebellion, and if the
gameplay can truly match that quality, then Star Wars fans will have a RTS
they can sink their teeth into. (Eitan Levi (aka Jedi Nite) is the filemaster of Jedi Nightss FILEdatabase, and works on the Force Commander Network.)
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